Mappa Mundorum: The Map (mock-up)

And here’s my first stab at what a Map ought to look like.  Ideally, the final versions will be procedurally generated by computer and look a whole heck of a lot nicer than this.  Still, this should be good enough to allow an Alpha test.

The ship lengths box is really just a guess at this point, and shouldn’t be taken seriously.  I probably also want a third ship type that moves two units at a smaller resoltion so that I’m getting the most out of the dividers-use mechanic other than the pure tactile benefits in the non-online version.

Mock-up Map

Mock-up Map

So, now it’s time to put it all together into a first draft.  (Along with writing a good deal of flavor and Incident suggestion material.)


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