The Starfish Ambassador (Little Game Chef 2010)

So, as I mentioned earlier here, I took part in the Little Game Chef contest over at a few weeks ago, and my entry, The Starfish Ambassador, did fairly well, scoring several good reviews from the judges and one of the three “Judge’s Special Mention”s.  So I thought I’d post it here so that it would remain available after the contest directory is taken down.




4 Responses to “The Starfish Ambassador (Little Game Chef 2010)”

  1. Jason Morningstar Says:

    I love your game, Jeff! I’m looking forward to trying it.

  2. stffen Says:

    Heya Jeff,

    I read your game and I really like the ideas! Great!

    I was wondering if there’s a way to play this game without the ambassadors assistent? It would be more fun if all the players can have their filibuster.

    So I made up these rules:

    – Every player is an ambassador.
    – Every player writes one rule of the starfish language on a flashcard.
    – When the first player starts, each of the others check if he obeys the one rule they have written.
    – If he breaks a rule, the player who has written the rule (or another one who knows the rule) tells him so: “How do you dare to insult the…”
    – Then, the player who invented the rule shows the flashcard to the player who broke the rule. There is no bribe counter.
    – Whoever manages to make a 2-minute-filibuster can make up a new rule.
    – Scoring works as usual.

    How about this?

    • stffen Says:

      I meant: – every player is a senator.

    • mappamundorum Says:

      The big issue there would be dealing with mutually contradictory rules and other conditions in which it is literally impossible to avoid breaking rules. And I don’t think that there’s a good way to get around that, either. (You could have a deck of pre-made rules, gauranteed to never contradict, and let each player draw one and proceed in this sort of way, but that probably narrows the scope of possible play down too far. And you lose the ability to target rules to your individual players’s verbal tics.)

      Being the assistant is fun, too, though. You get to make the other players dance to your own tune…

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